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William Kimura
William Kimura
3d Character Animator and Realtime VFX
São Paulo, Brazil

Skills

3D ModelingCharacter ModelingTexturingPBR TexturingTexture BakingUV MappingPhysically Based RenderingRiggingRenderingLightingDigital Sculpting

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
RealFlow
RealFlow
Substance 3D Painter
Substance 3D Painter
Rhinoceros
Rhinoceros
Cinema 4D
Cinema 4D
Modo
Modo
V-Ray
V-Ray
Unreal Engine
Unreal Engine
Unity
Unity
Arnold
Arnold
mental ray
mental ray
Illustrator
Illustrator
Photoshop
Photoshop
After Effects
After Effects
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite

Experience

  • 3D Software Teacher at DRC Centro de Treinamentos - Computer Graphics School
    São Paulo
    July 2009 - December 2018

    • Instructor of:

    Maya: Modeling, UV mapping, Texturing, Shaders, Rigging,

    Ilumination, Basic Animation, Dynamics and MentalRay Render;

    Zbrush: Sculpting, Texturing, Exporting;

    Rhinoceros: NURBS Modeling,UV mapping, V-Ray Render;

    RealFlow: Fluid Particles, HYBRIDO, Dyverso, MeshParticles;

    Modo: Modeling, UV mapping, Texturing, Shaders,

    Illumination and Render;

    C4D: Shaders, Illumination and Render;

  • Jewelry NURBS Modeler Supervisor and 3D Print Supervisor at Basel Joias
    São Paulo, Brazil
    July 2005 - February 2009

    Work with Rhinoceros NURBS software and Magics CAM Software